Festival games and larger projects

April 2024: Provizora Parko: Purgatory as (semi) abandoned bird park. A surreal wandering game, and a back-garden entry in the 2024 Spring Thing Festival of Interactive Fiction.

April 2022: Phenomena: Seven shifting stories about UFOs. An interactive poem, and a back-garden entry in the 2022 Spring Thing Festival of Interactive Fiction. It also appears in VOIDSPACE issue 12.

September 2020: Carrotopia: A Bitsy Arcade is a small collection of games/sketches I made while quarantined in order to learn how to use Adam Le Doux’s Bitsy Game Maker, a “little editor for little games or worlds.”

April 2020: So Are the Days: Stories about sand, stories that behave like sand. A back-garden entry in the 2020 Spring Thing Festival of Interactive Fiction.

April 2018: REALLY, IF / REALLY, ALWAYS is a work of hypertext interactive fiction. It’s an experiment in human-mediated computer–computer interaction. It’s published by the Orange Juice Public Library and is also part of the 2018 Spring Thing festival of interactive fiction (as a Back Garden entry).
Collaborations

July 2025: Seed Leaves: Scenes from Nova Station: a very short visual novel created for the Unknown Cities Jam, with assets, characters, and setting supplied by the amazing jam organizers.

Available October 2024 through Indiepocalypse #57: Weather Room: A Wind-up Toy: a random weather generator made of 340 words. Sound by my friend Jesse Perlstein. Created for Neo-Twiny Jam 2024. Partially inspired by Everest Pipkin’s essay “It was raining in the data center.“

September 2024: I created a small gallery for this collaborative game (34 contributors!) about a surreal art museum that is intent on keeping its patrons forever. Organized by the Cryptic Conservatory collective, the Maze Gallery is an entrant in IFComp 2024.
Jam games and shorter projects

July 2025: Little boxes: A neighborhood grotesque created for the 2025 Single-Choice Jam.

May 2025: Querent: A (very short) game of spirit communication created for the 2025 Really Bad IF Jam.

August 2023: “‘I am inventing all this and it is about to disappear, but it does not‘”: A meditation on choice created for Single-Choice Jam 2023.

June 2023: Scale: A 447-word “open-world” aquarium created for Neo-Twiny Jam 2023.

December 2022: Food Truck in the Garden of Earthly Delights: Three solo journaling games about cooking for demons, speedrunning your dreams, and the wrestling with the moon. They are all hacks of Takuma Okada’s Alone Among the Stars, and were created for the 2022 Minimalist TTRPG jam hosted by Binary Star Games.

December 2019: Still Life is a succession of surfaces created for sub-Qjam 2019.

December 2018: ROUND / SQUARE is a porous taxonomy created for sub-Q Magazine Love Jam 2018.

August 2018: Afraid of Money is a procedurally generated Twine poem, assembled using Markov processes. It was published by the Orange Juice Public Library.
Poetry

January 2022: I am just a very tiny part of Midwinter Constellation, a lovely collaborative poem written with 31 other women on December 22, 2018, the 40th anniversary of Bernadette Mayer’s Midwinter Day. The book, edited by Becca Klaver, is now available for preorder from Black Lawrence Press.
Little Uglies, my chapbook, was published by Bloof Books in July 2014 and is now available (for free!) in various ebook formats.
My poetry also appears in publications such as West Wind Review, Shampoo, smoking glue gun, and Pinwheel.
Hidden harmonies in John Cage’s Empty Words, Jacket2, 2012.
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