Making Phenomena

Phenomena began, like most creative things I do, with my favorite obsession/puzzle, the film Last Year at Marienbad. I was reading articles from BAMPFA’s CineFiles database, and came across this passage from an analysis by Freddy Sweet: "The key to understanding Marienbad is the realization that the very structure of the film is consciously designed… Continue reading Making Phenomena

My favorite Bitsy games

I am fortunate to be employed and able to work from home. Since our shutdown began in late March, I’ve spent my weekends looking at prepper-adjacent product reviews (backpacks, camping percolators) on the internet, and trying to learn Bitsy (Adam Le Doux’s “little editor for little games or worlds”) by making small Bitsy games. I’ve… Continue reading My favorite Bitsy games

Cement is the flour, concrete is the bread: making So Are the Days

By the time the SNES came out, I had pretty much stopped playing videogames. This is why So Are the Days’s overall conceit is based on games from 30+ years ago: besides Twine games, those games (e.g., StarTropics, Bubble Bobble, Super Contra, Duke Nukem, DOOM, Wolfenstein 3D, Where in the World Is Carmen Sandiego?) are… Continue reading Cement is the flour, concrete is the bread: making So Are the Days

A made place: Interactive fiction and “location-based poetry”

The “space” inhabited by a poem has been conceptualized in terms of music or sound (e.g., Tracie Morris, John Cage), in terms of painting (e.g., Gertrude Stein, John Yau, John Ashbery), in terms of ritual (e.g., Bhanu Kapil, CAConrad). But what about in terms of, well, space?  I was at the No Fair/Fair at AWP… Continue reading A made place: Interactive fiction and “location-based poetry”

Favorite necropastoral games

I have spent much of this October making a silverfish costume out of duct tape and re-reading Joyelle McSweeney’s The Necropastoral: Poetry, Media, Occults. In the book (and on the now-inactive blog Montevidayo), McSweeney explores a variety of texts that  employ necropastoral strategies: Sylvia Plath's Ariel, CAConrad's The Book of Frank, Jack Smith's Normal Love,… Continue reading Favorite necropastoral games